Settlement Survival Start

Author

Derek Sollberger

Published

September 3, 2022

One of my silly side-projects is to organize the dependency chart in the Settlement Survival video game into a mermaid diagram (or a similar flow chart). Today, I will start with the beginning of the game—that is, what tends to be built in the first “year”.

library("DiagrammeR")

I am going to take some liberties and actually add more prerequisites in the beginning (otherwise, the graph simply starts with about 12 unlinked nodes).

my_plot <- DiagrammeR::mermaid("
  graph TD
  start[Select Location]
  
  house1[1 House]
  farms[2 Standard Fields]
  water[Big Well]
  forest_hut[Forester's Hut]
  gather_hut[Gatherer's Hut]
  hunter_hut[Hunter's Hut]
  chopping_house[Chopping House]
  house7[7 Houses]
  repair_shop[Repair Shop]
  church[Church]
  clinic[Clinic]
  distillery[Distillery]
  
  start --> house1
  start --> farms
  start --> water
  start --> gather_hut
  
  house1 --> house7
  farms --> clinic
  gather_hut --> forest_hut
  gather_hut --> hunter_hut
  water --> repair_shop
  
  forest_hut --> chopping_house
  
  house7 --> church
  repair_shop --> distillery
")
# print
my_plot